tag:blogger.com,1999:blog-4640356191314871951.post2124458467302250725..comments2023-08-12T10:42:29.208+02:00Comments on The Doric Temple: AttributesBabnikhttp://www.blogger.com/profile/04040986319920784464noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4640356191314871951.post-4929417824089804792010-03-17T12:16:40.469+01:002010-03-17T12:16:40.469+01:00Yeah...that is proper information posted...please ...Yeah...that is proper information posted...please update it with some more information regarding this.Kitchen Sinkshttp://www.webfaucets.com/kitchen-sinks-c-5noreply@blogger.comtag:blogger.com,1999:blog-4640356191314871951.post-8014059357061237792010-03-17T12:15:07.109+01:002010-03-17T12:15:07.109+01:00Thanks for sharing this information..please update...Thanks for sharing this information..please update on regular basis...Kitchen Sinkshttp://www.webfaucets.com/kitchen-sinks-c-5noreply@blogger.comtag:blogger.com,1999:blog-4640356191314871951.post-62206249278310165312010-03-06T16:45:29.213+01:002010-03-06T16:45:29.213+01:00I've been writing some serialization code, and...I've been writing some serialization code, and I've taken an opposite approach. Instead of tagging everything that needs saving with an attribute, I've written general rules to save everything, and then created attributes to act as exceptions to the rules. So there's a [DoNotSerialize] attribute, and several others that change the rules for handling certain members. I find that makes the class definitions a lot cleaner.Mason Wheelerhttp://tech.turbu-rpg.comnoreply@blogger.com